There is a creature that is visible within range that you attempt to send to another location of existence. In order to avoid being Banishment, the target needs to succeed on a Charisma saving throw.
You can banish the target to a harmless Demiplane if the target is native to the plane of existence you are on. During the banishment, the target is incapacitated. Once the spell ends, the target remains there until the spell ends, at which point it reappears in the space it left, or in the nearest unoccupied space, if that space is occupied.
It is expelled with a faint popping sound,
returning back to its native plane of existence if the target is native to another plane of existence than the one you are in. The target reappears in the space it left or in the nearest unoccupied space if that space has already been occupied if the spell ends before 1 minute has elapsed. If the spell ends after 1 minute, the target does not return.
At higher levels, this spell is able to target one additional creature for every slot level you gain above the fourth level, when cast in a spell slot of 5th level or higher.
Duration: 1 action
60 feet is the range of this device
Target: A creature within your line of sight that you can see
This article contains the following components: V S M (A distasteful item to the target)
The duration of this video is up to one minute
There are five classes within the class: Paladin, Cleric, Sorcerer, Warlock, Wizard
60 feet is the range of this device
Target: A creature within your line of sight that you can see
This article contains the following components: V S M (A distasteful item to the target)
The duration of this video is up to one minute
There are five classes within the class: Paladin, Cleric, Sorcerer, Warlock, Wizard
There is one creature that you can see within range of you. That you want to send to another plane of existence, but you fail to do so. It is necessary for the target to succeed in a Charisma saving throw in order to avoid being banished. You can banish a target from the plane of existence. You’re currently on to a harmless demiplane of existence if the target is native to that plane of existence. The target will be incapacitated while there. When the spell ends, the target will appear in the space it left or the nearest unoccupied space if that space is already occupied, and will remain there until the spell ends.
The target is banished back to its native plane of existence with a faint popping noise,
if it is native to a different plane of existence than the one you are currently on. During the duration of the spell, if the spell ends before the minute has passed, the target will reappeared in the space it left or in the nearest unoccupied space if that space is occupied. If the spell does not end before the minute has passed, the target will not reappeared.
For higher levels: When you cast this spell using a spell slot of 5th level or higher. You may target an additional creature for each slot above the 4th level.
For higher levels: When you cast this spell using a spell slot of 5th level or higher. You may target an additional creature for each slot above the 4th level.
Aside from that, it works on anything from the material plane IF you cast it while on a different plane. It is true that – for example – if there are two humans (each native to the material plane) who cast banishment on each other, while they are on a plane of fire, the banished person would return to the material plane after a full minute and would not return.
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